Command your own armies in Demise of Nations and lead them to victory against foes worldwide.
Be part of different countries, from ancient to modern like the Roman Empire and the United States.
Enjoy a turn-based strategy game that lets you form alliances and customize your own warring experience.
Demise of Nations is a fresh take on the strategy genre on mobile devices. The game is truly a real-time strategy, unlike the games that advertise themselves as such but are not. Akin to games like the Total War and Age of Empires, this lets you control your units on the map to engage enemies and capture harbors, resource points, cities, and villages. There’s also a resource element, as well as a base building one, but it’s pretty shallow, which is actually one of its positives. It is free-to-play with freemium elements, but it has arguably one of the best pro-consumer models. So, should you be playing Demise of Nations? Let’s find out:
Though Total War: Rome and its related titles are currently available on the App Store and Steam, they aren’t free. If you’re a budget gamer and you want to scratch your Total War itch, then Demise of Nations is your best bet. In a nutshell, it’s a turn-based strategy game. Here, instead of performing actions in real-time, units perform it during a “turn” interval. For example, you order your units to perform an action, whether to move to a new location, attack an enemy unit, or capture a village or harbor. Click or tap on next turn, and they will perform the said action, along with the AI and other human players.
Unfortunately, there aren’t any intricate or large scale battles in Demise of Nations, like in Total War. Instead, the battle system is simplified: whenever a unit encounters an enemy on a map, a short cinematic of them exchanging blows and dealing damage will appear. You won’t be able to command them in battles similar to Total War. Thankfully, there are a number of strategic considerations to take note of. You see, each unit has its own strengths, weaknesses, and classifications. For example, a cavalry unit is strong against ranged and non-spear units, while sword infantrymen are weak against cavalry but strong against spear units. There are also horse archers, defensive infantry, and even chariots, depending on the nations you pick.
Speaking of nations, there are a lot of them, ranging from ancient civilizations like the Persians, Thracians, and Romans to modern ones like Japan and the United States. Each has historically accurate unit types, not just generic ones. For example, the Gauls mainly have strong infantry units, while Romans rely on their disciplined legions. The same can be said with modern nations. Playing each nation gives a fresh experience, and you’ll spend hours trying to find out which best suits your playstyle. There’s also a diplomacy aspect where you can form alliances with other human and AI players. Unfortunately, it isn’t deep or pretty immersive in single player. The AI will only throw random alliance proposals and trade without any substance or context.
Demise of Nations’ presentation isn’t its strongest point. It looks like a dated early 2000s strategy game, but that’s not something you should be concerned about. The gameplay is incredibly fantastic. Apart from having a single player experience you can play multiplayer wherein you can join in games with other players. There’s a “slow mode” wherein players turns are done every 24 hours, or a fast mode, which is still pretty slow. Multiplayer isn’t great for short bursts: you need to commit yourself to playing it for hourly intervals.
Overall, Demise of Nations is a fantastic strategy game that doesn’t feel like a freemium game at all. It provides a full experience without the timers and freemium currency. Instead, its paid content is made up of maps and other downloadable content. If you’re a big strategy fan, give it a try and see how good it is.